Independeck
You're a deck of cards stuck with some rookie adventurer, who keeps getting you into trouble. If things keep going this way, you're going to end up stuck in this dungeon forever! And you cannot allow that to happen.
Take control of this deckbuilder dungeon crawl, because who knows the cards better than the cards themselves?
Made by Poppers and zephyreds for the 2023 GMTK Jam.
HOW TO PLAY
When it's your turn, you'll have 30 seconds to shuffle the top 8 cards of the deck. Use A and D or the arrow keys to choose which cards to shuffle, then press Space to shuffle 3 at a time. When time runs out (or when you press E to end your turn), the adventurer's turn begins. The top 5 cards of the deck from left to right will be played, on each row (as in, the 3rd card from the left will be played on the 3rd row). After all 5 cards have been played, the enemies will count down (the number in yellow), and when a countdown ends, that enemy will deal damage (the number in red). Defeat all the enemies to win!
CREDITS
Poppers: Programming, Design.
zephyreds: Art, Design.
Card Icons: https://game-icons.net/
Sound:
Page Turn, Sword - StarNinjas
Apple Bite - AntumDeluge
Sack of Gold - Amarikah
Music - Dungeon 05, Beau Buckley
Font: Black Chancery
Comments
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As of the jam, the webGL isn't working. For future reference, to avoid this error, in Unity go to Project Settings > Player > Publishing Settings and then set 'Compression Format' to Gzip and it should run smoothly online. Hope this helps in the future!
webgl build doesnt work: "Unable to parse Build/Independeck Web.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug."